BRN Discussion Ongoing

Today, the people behind the Brains & Machines podcast posted a reminder about their recent episode on BrainChip 👆🏻 (released on February 7), which is now available on multiple podcast platforms:


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They have 86 followers..
Let's hope there's a Big Dog amongst them..
 
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Frangipani

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The Akida Edge AI Box User Guide can now be found on Manuals+:



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1:45 PM - 2:15 PM
Information
Dr. Anthony Lewis
Brainchip

Fast Online Recognition of Gestures using Hardware Efficient Spatiotemporal Convolutional Networks via Codesign​

The Temporal Neural Networks (TENNs) developed by Brainchip can be used to tackle a wide range of vision tasks, including object detection, eye tracking and gesture recognition. Here, we will show how the codesign of model architecture, training pipeline and hardware implementation can combine to achieve SOTA performance, using a gesture recognition task example.
The TENNs architecture leverages multiple techniques to improve its efficiency on compatible hardware (such as the Akida chip). First, although effectively offering a 3D convolution, it uses spatially and temporally separable convolutions to make the model lighter in parameter count with equivalent computational power. Second, when deployed on dedicated hardware, temporal inputs are buffered efficiently to minimize memory usage and data movement. Finally, it is possible to reduce model computation even further by adding regularization to boost sparsity of information transiting in the already slim network (achieving more than 90% average activation sparsity in some layers) and thus further improve the efficiency on compatible hardware.
We apply a lightweight TENN model to a gesture recognition task, showing that it can accurately classify the movements performed by a range of actors with SOTA accuracy. The efficiency of the model is then pushed further with virtually no cost to accuracy by applying regularization of activations.

Looks like Tony will be taking the stage and delivering some magic on behalf of the Brainchip Family !!

In just a little over 7.5 hours from now, so work out your own time zones if you're interested, I am happy he has attended this event,
as our CTO you must respect the fact, yes it's a team thing, BUT Tony is now our leader on the technical side, as Peter has retired, as such.

Comon Brainchip, we are worth way more than our current ASX share price indicates, it's an absolute joke.......Tech x
No more news about this?
 
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Maybe big announcement coming out today
It’s just a hunch
 
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LuWil

Regular
 
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yogi

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What an amazement or Brain chip communication/marketing team lags one event done recently and one going on but no photo no recording of any sort, Where as other companies are doing their best to show it to world. Edge Impulse is solution partner but lately they are talking about other company and have not heard them mentioning Brainchip
 
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Frangipani

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Do we have any connections with Bosch? they have gesture recognition control video on linkden being demonstrated at the show in Germany
 

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Deadpool

Did someone say KFC
We are obviously still collaborating with Edge Impulse

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Gazzafish

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TheDrooben

Pretty Pretty Pretty Pretty Good
Not much on the sell side this morning.......
 
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7für7

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Well, great… just fantastic… You (not you personally) complained about the wrinkled tablecloth, and now it looks like we can’t even afford one anymore… And that kid, still wet behind the ears, has his hands in his pockets like he’s at McDonald’s waiting for his meal… A DISASTER!!!!!



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HopalongPetrovski

I'm Spartacus!
No more news about this?
Hi Pom and all.
I don't quite get the relevance of gesture recognition.
What are the practical applications that it addresses?
I can see that it may be a handy aid for deaf people that sign and perhaps in the vacuum of space where sound hasn't a medium to propagate within.
Is it something to do with the proposed Nintendo gaming system?
I am not familiar with it so may be missing something relevant there.
Appreciate it if anyone here can enlighten me.
 
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Intels new CEO
 

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miaeffect

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Hi Pom and all.
I don't quite get the relevance of gesture recognition.
What are the practical applications that it addresses?
I can see that it may be a handy aid for deaf people that sign and perhaps in the vacuum of space where sound hasn't a medium to propagate within.
Is it something to do with the proposed Nintendo gaming system?
I am not familiar with it so may be missing something relevant there.
Appreciate it if anyone here can enlighten me.


This is just an example

Not saying we are in BMW "stop thinking 7**"
 
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From Phil on hotcrapper

Valuing BrainChip’s IP as a standalone asset (assuming the company were sold purely as an IP play) requires assessing several factors, including:

  • Patent Portfolio Strength & Breadth
  • Commercial Viability & Licensing Potential
  • Market Comparables (IP Sales & Acquisitions)
  • Total Addressable Market (TAM) for Neuromorphic AI

1. BrainChip’s IP Portfolio Strength

BrainChip’s core IP is centered around:

  • AKIDA™ Neuromorphic Processor – A low-power AI accelerator using event-based processing.
  • TENN (Temporal Event-based Neural Networks) – Optimized for always-on AI applications.
  • AI Edge Processing Capabilities – Strong positioning in IoT, automotive, industrial, and consumer electronics.
BrainChip holds over 30 patents globally in neuromorphic computing, making it a pioneer in this space. However, neuromorphic computing is still anemerging field, meaning its commercial value is not yet fully realized.

2. Revenue Potential & Licensing Model

  • BrainChip’s IP value is closely tied to its licensing revenue model.
  • If a company like Qualcomm, Intel, or AMD licensed AKIDA/TENN, BrainChip could generate royalty streams per chip sold.
  • Licensing deals typically range from 2–5% of the ASP (average selling price) of a chip.
  • If BrainChip were to capture even 1% of the edge AI market, estimated at $80B by 2030, royalties could be in the range of $500M+ annually at scale.

3. Market Comparables – How Similar IP Deals Have Been Valued

Looking at previous semiconductor IP sales and acquisitions provides a benchmark:

Company / IPBuyerValuationRelevance
Arm Holdings (IP)Nvidia (attempted)$40B (deal failed)Leading AI/CPU licensing model
Movidius (Edge AI)Intel$400MAI edge processing IP
Habana Labs (AI)Intel$2BDeep learning acceleration
MIPS (Processor IP)Wave Computing$65MCPU IP licensing model
Ceva (DSP IP)N/A (public)~$800M market capAI & signal processing licensing model
Based on this, BrainChip’s IP value alone (excluding product revenue) could be conservatively estimated between $500M–$2B, depending on its market adoption and future licensing agreements.

4. Potential Buyers & Strategic Value

BrainChip’s IP would be most valuable to companies looking to dominate edge AI with ultra-low-power processing:

  • Qualcomm – To enhance Snapdragon/Dragonwing with neuromorphic capabilities.
  • Intel – To complement its AI accelerator roadmap.
  • NVIDIA – To strengthen edge AI efficiency alongside its GPU dominance.
  • Apple – To enhance the Neural Engine in iPhones & Apple Silicon.
  • Tesla / Automakers – For next-gen autonomous vehicle AI.
If a bidding war occurred, the valuation could push toward the higher end of the estimated range.

5. Estimated Pure IP Value Today

Based on market comparables, licensing potential, and strategic interest, BrainChip’s IP alone could be worth:

  • Low Case: ~$500M (limited licensing deals, slow adoption)
  • Mid Case: ~$1B (steady licensing, first major integrations)
  • High Case: ~$2B+ (if a major player like Qualcomm or NVIDIA commits to integration/licensing)
If a full acquisition were pursued, the deal could price in future growth potential, possibly exceeding $2B–$3B in a competitive buyout scenario.

Conclusion

If BrainChip were sold today as a pure IP play, a fair valuation would likely fall in the $500M to $2B range, depending on market traction and licensing agreements. However, if a major semiconductor company commits to integrating AKIDA/TENN, the valuation could significantly increase, possibly pushing toward$3B+ in a strategic acquisition.

United States dollars $$$ - not Australian.

Cheers. Phil
 
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7für7

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This is just an example

Not saying we are in BMW "stop thinking 7**"

😂 but we will be inside everywhere according to the previous statement… YOU NEVER KNOOOOOW
 
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Diogenese

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Hi Pom and all.
I don't quite get the relevance of gesture recognition.
What are the practical applications that it addresses?
I can see that it may be a handy aid for deaf people that sign and perhaps in the vacuum of space where sound hasn't a medium to propagate within.
Is it something to do with the proposed Nintendo gaming system?
I am not familiar with it so may be missing something relevant there.
Appreciate it if anyone here can enlighten me.
It is banned in Italy ...
 
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