BRN Discussion Ongoing

RobjHunt

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Good evening Chippers,

Great week all in all , finnished on par with last week. Incredible.

As Fact Finder was kind enough to lay out for all , in an earlier post, our company is engaged with 6 to 7 partners this week @ C.E.S , most of which behind closed doors, showcasing our tech & the benefits to clientele, some of which require confidentiality / NDA 's to be signed before a viewing.

TOP SHELF & extremely exciting.

Future , solid partners & connections, with serious engagement, one on one.

Sterling effort to all contributors this week .

Big end of town is deffinately trying to psychologically play with us on the share price side of things.

Personally, I am 97% certain Brainchip share price will be many fold from where it is pressently, in the not to distant.

On a lighter note....

Have a great weekend all.

This Lass goes off,

Korolova, Live so track Boa @ Sao Paulo, Brazil / Melodic Techno & Progressive House Mix.
1:25:24 duration.

* Once again if a savvy person could locate and post link would be greatfull, thankyou in advance.

Regards,
Esq.
Once again Esq, spot on the money, me thinking.

The only thing I disagree with is that I believe your gonkulations should be closer to 98% 😉
 
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Esq.111

Fascinatingly Intuitive.
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Anyone taken a look into this yet?
 
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Anyone taken a look into this yet?

From the brief description in the link it seems like it is merely a mathematical accelerator akin to Percieve's Ergo, it does not claim to be neuromorphic or use SNN. @Diogenese or our other more technical-minded friends can shed more light on this.
 
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From the brief description in the link it seems like it is merely a mathematical accelerator akin to Percieve's Ergo, it does not claim to be neuromorphic or use SNN. @Diogenese or our other more technical-minded friends can shed more light on this.
Thanks for the reply @MadMayHam
I didn't have a chance to look into it much but thought I'd post it here because normally I'll just forget about stuff I find unless it's a real bazinga of a find
 
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Gies

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cosors

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Does not contribute to our matter either, but :ROFLMAO:
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Sirod69

bavarian girl ;-)
As you always write, I think Innoviz is in bed with Qualcomm:unsure:

Innoviz360 LiDAR to Support Multiple Applications & Verticals​

  • 6. Januar 2023
Innoviz Technologies Ltd. announced the arrival of Innoviz360, the newest member of the company’s LiDAR family, during CES 2023 in Las Vegas, Nevada. As described in a press release, Innoviz360 is engineered to overcome the cost, size, and performance hindrances typically associated with traditional, spinning LiDAR.
......

Innoviz360 Specifications

Key Innoviz360 features include up to 1280 scanning lines per frame, configurable frame rate, 0.05°x 0.05° resolution, 64° vertical FOV, and 300 meters of range. Innoviz360 leverages other hardware advances from *1InnovizTwo, including a single laser, detector, and ASIC. According to the CES 2023 announcement, the resolution, vertical field of view, and reduced cost of Innoviz360 will help OEMs meet the challenges of Level 4 to 5 automation.

*1 InnovizTwo
InnovizTwo is Innoviz’s new high-performance, automotive-grade LiDAR sensor which offers a fully featured solution for all levels of autonomous driving at dramatically lower cost.
 
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Nice mention here of Brainchip & Edge Impulse's partnership (press release #6):

 
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wilzy123

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wilzy123

Founding Member
Innnnteresting :unsure:

TDK Corporation (TSE:6762) today announced the TDK i3 Micro Module, the world’s first module with built-in edge AI and wireless mesh connectivity capability.

1673040138879.png

"Because it is an ultracompact, battery-powered wireless sensor module, users can achieve sensing at any desired position without physical constraints like wiring."

"By attaching this compact module to equipment, various sensors monitor conditions like vibration, temperature and sound in real time. A variety of anomalies and failures can be detected in a timely fashion."

"Data detected by the sensors are processed by i3 Micro Module’s embedded edge AI. The data do not need to be aggregated and analyzed in the cloud, minimizing network traffic. Modules connect to each other through a wireless mesh network, which is formed automatically between modules simply by installing them."



 
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wilzy123

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Steve10

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Alliance Members​

A who's who of the industry​

The Edge AI and Vision Alliance is a collaboration to accelerate the adoption of AI and practical computer vision features in products and systems. We’re honored to count the following companies as our members. (Click on any logo to learn more about the company.)


Brainchip is an alliance member along with all the big players. Can view them all in above link.


Qualcomm are interesting. Have formed a JV with Thundersoft in 2016 to develop IoT, AI & 5G solutions.


1673040239742.png


While building strong business relationships, they give our customers a single point of contact.

Our Story​

Thundercomm is a world leading IoT product and solution provider. Founded in 2016 as a joint venture between Thundersoft and Qualcomm®, headquartered in San Diego. Leveraging Qualcomm’s world-leading SoC technology and ThunderSoft’s proven expertise in operating system, Thundercomm is now focusing on combing emerging, disruptive technologies, like AI, 5G, IoT and cloud computing to provide comprehensive end-to-end solutions for OEM/ODM, enterprises and developers in a wide range of industries including: smart camera, robotics, VR/AR, wearable, drone, medical equipment and industrial IoT to accelerate the process from the product prototype to mass production.
With more than 1000 employees spreading in 20+ R&D centers and offices across the United States, Canada, Japan, South Korea, Germany and China, Thundercomm is committed to empower global clients to develop the competitive and innovative IoT products in an efficient and professional way.


Overnight in US the S&P500 & Nasdaq ripped higher so should be a green ASX day on Monday.

I am watching the US 2 year bond yield chart ema's because as soon as the 20ema crosses under the 50ema will confirm US Fed rate rises are finished. 20ema is currently at 4.346% & 50ema is 4.317% so only 0.029% to go before they cross. Could happen next week when CPI data released.
 
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M_C

Founding Member
View attachment 26372

View attachment 26374


Alliance Members​

A who's who of the industry​

The Edge AI and Vision Alliance is a collaboration to accelerate the adoption of AI and practical computer vision features in products and systems. We’re honored to count the following companies as our members. (Click on any logo to learn more about the company.)


Brainchip is an alliance member along with all the big players. Can view them all in above link.


Qualcomm are interesting. Have formed a JV with Thundersoft in 2016 to develop IoT, AI & 5G solutions.


View attachment 26376

While building strong business relationships, they give our customers a single point of contact.

Our Story​

Thundercomm is a world leading IoT product and solution provider. Founded in 2016 as a joint venture between Thundersoft and Qualcomm®, headquartered in San Diego. Leveraging Qualcomm’s world-leading SoC technology and ThunderSoft’s proven expertise in operating system, Thundercomm is now focusing on combing emerging, disruptive technologies, like AI, 5G, IoT and cloud computing to provide comprehensive end-to-end solutions for OEM/ODM, enterprises and developers in a wide range of industries including: smart camera, robotics, VR/AR, wearable, drone, medical equipment and industrial IoT to accelerate the process from the product prototype to mass production.
With more than 1000 employees spreading in 20+ R&D centers and offices across the United States, Canada, Japan, South Korea, Germany and China, Thundercomm is committed to empower global clients to develop the competitive and innovative IoT products in an efficient and professional way.


Overnight in US the S&P500 & Nasdaq ripped higher so should be a green ASX day on Monday.

I am watching the US 2 year bond yield chart ema's because as soon as the 20ema crosses under the 50ema will confirm US Fed rate rises are finished. 20ema is currently at 4.346% & 50ema is 4.317% so only 0.029% to go before they cross. Could happen next week when CPI data released.
Gizmodo Australia: The TCL Augmented Reality Glasses Literally Translate Before Your Eyes.


Upon putting the glasses on, you’re presented with a display similar to a massively paired-back Android phone screen positioned horizontally. There’s a menu before your eyes that a slow swipe of the right arm will allow you to toggle between apps. The display isn’t too consuming. I can clearly see the IRL world in front of me, it’s just a little distracting.

Selecting the camera app with a tap on the same right arm will bring up the camera and with just another tap, you can capture the image that’s within the viewfinder. The AR glasses also boast smart navigation, which, providing the glasses are connected to the internet, you can receive turn-by-turn directions to where you need to go. This smart navigation feature is actually voice-activated, so you can just ask them to get you from where you are to where you need to be

The TCL RayNeo X2 AR smart glasses are powered by the Qualcomm Snapdragon XR2 platform and will be available to developers by the end of Q1 2023 before being up for sale to the public in around July. Australian pricing and availability is not yet known, but the TCL NXTWEAR G smart glasses are available for $899, so you can expect them to set you back a pretty penny.
 
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cosors

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It should be renamed mickleboro 🤡
I think you mean Micklebro who I will remind of his sound work at the nexto oportunity.
d45385d7b575bd04c3488b0eec8981d5-192x192.jpg

Unfortunately - for him and his reputation - the WWW has an infinite memory.
 
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chapman89

Founding Member

AMD will bake AI into its future chip designs​

The chip designer says it is working to build artificial intelligence into all of its products including CPUs, GPUs, ASICS and FPGAs.

 
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Steve10

Regular
Gizmodo Australia: The TCL Augmented Reality Glasses Literally Translate Before Your Eyes.


Upon putting the glasses on, you’re presented with a display similar to a massively paired-back Android phone screen positioned horizontally. There’s a menu before your eyes that a slow swipe of the right arm will allow you to toggle between apps. The display isn’t too consuming. I can clearly see the IRL world in front of me, it’s just a little distracting.

Selecting the camera app with a tap on the same right arm will bring up the camera and with just another tap, you can capture the image that’s within the viewfinder. The AR glasses also boast smart navigation, which, providing the glasses are connected to the internet, you can receive turn-by-turn directions to where you need to go. This smart navigation feature is actually voice-activated, so you can just ask them to get you from where you are to where you need to be

The TCL RayNeo X2 AR smart glasses are powered by the Qualcomm Snapdragon XR2 platform and will be available to developers by the end of Q1 2023 before being up for sale to the public in around July. Australian pricing and availability is not yet known, but the TCL NXTWEAR G smart glasses are available for $899, so you can expect them to set you back a pretty penny.

HTC, Meta & Apple as well. Soon we'll all be wearing VR equipment & live in fantasy land.

HTC's New Standalone VR Headset Is Like Nothing We've Ever Seen​

The compact, depth-sensing, $1,099 headset arrives in February. Vive boss Dan O'Brien explains the strategy.

Scott Stein headshot

Scott Stein
http://www.twitter.com/jetscott
Jan. 6, 2023 10:22 a.m. PT

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VR has suddenly gotten more expensive. It seems like the worst possible timing, but HTC's newest high-end headset announced at CES, the Vive XR Elite, follows a similar playbook to Meta's recent Quest Pro, and possibly Apple's awaited device as well. It raises a question: Are we truly ready for the rise of the $1,000-plus VR rigs? The standalone Vive XR Elite is sleek and looks a lot more compact than the Quest Pro, and is trying to test the higher-end waters.

The $1,099 headset, available for preorder Thursday, is arriving by the end of February -- remarkably soon for a CES product. That means it'll be available alongside Sony's PlayStation 5-connected PSVR 2. While less expensive than the Quest Pro, the XR Elite's price costs about as much as buying a PS5 and a PSVR 2 together. It's far from an impulse purchase. But the hardware, which shrinks down the VR form to a pair of nearly glasses-like goggles and includes mixed-reality capabilities that could allow for AR apps, looks to solve how we'll be using the metaverse for more in our lives than just games, simulation and fitness.

Read more: The Wonders of CES 2023: 3D Laptops, Wireless TV and Shape-Shifting Screens

No other company has really cracked this challenge either. But this Vive headset looks, more than ever, like it's a stepping stone to future AR glasses.

"We see where mixed reality is going to create a whole new suite of use cases. We know the virtual reality use cases are great. I think the AR side is amazing, too," Dan O'Brien, HTC's general manager of Vive, told me in a conversation at CES in Las Vegas. He acknowledged that HTC tried to make an AR device in 2015 but stopped because of the complications. O'Brien sees 5G and cloud computing as a key next step. "You need a 5G network, a really robust one to make AR go to scale -- you need a cloud infrastructure to deliver to those types of wearables."

The XR Elite is primarily a standalone VR headset, and it looks like an impressive piece of tech: It has a familiar Qualcomm Snapdragon XR2 chip much like the Meta Quest 2, Quest Pro and Vive's existing business-focused Focus 3. But it adds a higher-resolution 110-degree field of view, LCD displays with 2K resolution per eye that can run at 90Hz. There's also a boosted 12GB of RAM along with 128GB of storage. It can connect to PCs to run SteamVR or HTC's VivePort software, or connect with Android phones. But its potential as a bridge to AR experiences seems like the most impressive feature.

Those are just specs, though. The XR Elite is a VR headset with a similar proposition to previous models, but with expanded capabilities. Its compact size is the most surprising part: At 340 grams, it's less than half the weight of the Quest Pro. The rear hot-swappable battery gives about two hours of life. It gets even smaller by unclipping the back battery strap and adding glasses arms that can turn the headset into a modified pair of VR glasses, which could just plug into an external USB-C charger or battery for power. It's small enough to fit in a compact carrying case tube.

But that compact size comes with a twist: Instead of fitting on top of glasses, the XR Elite uses adjusting dials, or diopters, which can change the lens prescription on the fly without you needing to wear glasses at all -- for some people, at least. The diopters only accommodate up to a -6 prescription, but my own vision is over -8 for nearsightedness. It's a challenge HTC faced with its even smaller Vive Flow phone-connected VR goggles, which also went for the glasses-free approach.

The XR Elite has a dedicated depth sensor on the front, along with color passthrough cameras that can eventually show mixed reality-experiences, similar to the Quest Pro. The Quest Pro doesn't have the Elite's added depth sensor, but it accommodates for that with its onboard cameras.

The XR Elite could also adapt further. While the hardware doesn't have its own eye-tracking tools onboard, eye- and face-tracking add-ons are coming later in the year. The headset's controllers are the same standard ones that HTC has for the Vive Focus 3, which follow the same game controller-like playbook as the Meta Quest 2 and others. But HTC already has its own line of wearable VR body trackers and wristbands, and more accessories could follow.

O'Brien acknowledges that the sticky, mass-market appeal of VR and AR aren't here yet. "I think developers will be using cloud computing, being able to actually get their content into the metaverse much faster, and much more efficiently," he said. "If you think about the streaming business, these streamers, these TikTokkers, all these kids that create the really compelling, fun experiences that just keep drawing you back in? That's not in the metaverse today, We need to create more opportunities for less sophisticated immersive content creators to get involved, and then create more [of an] economy."

O'Brien sees cloud computing, driven by eye tracking's ability to compress graphics data via a technology called foveated rendering, as a way of eventually shrinking the processors on future headsets, getting smaller and fitting on more people.

My concern is about the limited prescription options at the moment. "As we get to much lighter glasses, people will probably be bringing more of their prescriptions to it in the future," says O'Brien. "For now, what we can do is just try to address the majority of the market as best we can with these types of setting changes, because we have to get the headsets lighter. We've got to get them more comfortable. And if you're going to have these big eye relief areas inside of these headsets, they're going to stay really big."

O'Brien sees the included VR controllers as possibly becoming optional one day, even maybe being left out of the box and bought separately, but not yet. Hand tracking isn't reliable enough. "Hand tracking has to make massive advancements over the next two to three years to really become much more of a natural input tool." But O'Brien suggests it's a way for future headsets to get more affordable. "If a user can just put on glasses and interact with content [with their hands], that's going to be a much less expensive product."



AR/VR Headset (Early to Mid 2023)​

Apple has been working on an AR/VR headset for more than five years now, and 2023 is the year when we're expecting the initial version to finally make an appearance. This will be the first new product category Apple has gotten into since the 2015 launch of the Apple Watch, and it will be Apple's second wearable.

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Like the Apple Watch, the first AR/VR headset will be expensive, available in smaller quantities, and could have limited utility. AR/VR refers to both augmented and virtual reality, a concept known as "mixed" reality. It combines virtual reality and augmented reality, overlaying virtual objects over the real world in some instances, though most rumors suggest it will focus heavily on virtual experiences.


The AR/VR headset could be named the Reality Pro or the Reality One, but final naming is not yet clear.

Design​

Apple's AR/VR headset is expected to look like other VR headsets on the market, featuring a curved front display that covers the eyes. The display will sit against the face using a mesh material, and it will feature swappable and adjustable Apple Watch band-like straps. The headset is designed to be lightweight, and it is expected to be lighter than most headsets currently in the market to make it more comfortable to wear.

There could be physical controls and built-in audio capabilities, plus there will be multiple cameras to detect gestures, hand movements, eye movements, and the ambient environment.

Display​

The mixed reality headset will include two high-resolution 4K micro OLED displays with up to 3,000 pixels per inch, and there is also rumored to be an external display that will offer exterior indicator information.

Capabilities​

Apple is expected to add more than a dozen optical cameras to the headset for mapping the environment, monitoring the user, and projecting visual experiences. In virtual reality apps and games, the headset will be able to capture accurate facial movements, relaying them in video chats and other interactions.

Eight of the cameras will reportedly be used for see-through augmented reality experiences. For example, there will be cameras that are able to detect the people in the room and map surfaces and room dimensions, placing virtual objects in front of and behind real world objects for a seamless experience between the real and the virtual.

A pair of downward-facing cameras could capture leg movement for more accurate motion tracking. As for control, Apple will use eye-tracking, hand gestures, eye tracking, and there could be an attached device component, such as an input accessory worn on the fingers.

Iris scanning could be included as an authentication and security mechanism akin to Face ID and Touch ID. Inside, it will be equipped with Apple-designed chips that are on par with the chips used for the MacBook Air. It will include a high-end main processor along with a less powerful processor for managing the sensors.

Operating System and Functionality​

The AR/VR headset will run an operating system that could be named xrOS, which stands for the extended reality concept that represents both the augmented and virtual reality functions of the device.

Apple is expected to create an App Store for the headset, with a focus on gaming, streaming video content, and communication. Apple could work with media partners to create content that can be watched in VR, and there could be a VR FaceTime experience with Animojis that mirror facial expressions.

Apple could also team up with game developers to create VR games for the headset, and it is expected to integrate heavily with existing services like Apple TV+ and Apple Arcade.

The headset has been in development for multiple years, and Apple has had to push the release date back several times now as it has worked to overcome design issues and disagreements over the direction of the project, but 2023 is expected to be the launch year.

Pricing and Release Date​

The AR/VR headset is expected to cost around $3,000, and the first version won't be aimed at general consumers, instead positioned as a device for developers, content creators, and professionals.

Apple could use the Worldwide Developers Conference to introduce the headset, giving developers time to design apps for the device before a launch in the fall. Apple analyst Ming-Chi Kuo had said that it could be announced as early as January 2023, but it sounds like that may have been a little optimistic.

Read More​

We have a dedicated roundup where we have aggregated all of the rumors about the AR/VR headset, and it is updated on a regular basis so it is worth checking out if you want to keep up with the news on the headset.
 
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Kachoo

Regular
Innnnteresting :unsure:

TDK Corporation (TSE:6762) today announced the TDK i3 Micro Module, the world’s first module with built-in edge AI and wireless mesh connectivity capability.

View attachment 26375
"Because it is an ultracompact, battery-powered wireless sensor module, users can achieve sensing at any desired position without physical constraints like wiring."

"By attaching this compact module to equipment, various sensors monitor conditions like vibration, temperature and sound in real time. A variety of anomalies and failures can be detected in a timely fashion."

"Data detected by the sensors are processed by i3 Micro Module’s embedded edge AI. The data do not need to be aggregated and analyzed in the cloud, minimizing network traffic. Modules connect to each other through a wireless mesh network, which is formed automatically between modules simply by installing them."



Edge Impulse share this on there linkden 🤔 interesting.
 
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wilzy123

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Kachoo

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