Role just popped up. Work on Gen 3 NPU plus LLM integrations from what I can see.
Posted 9:01:24 PM. *We are not accepting outside agencies at this time* BrainChip is pioneering neuromorphic edge AI…See this and similar jobs on LinkedIn.
www.linkedin.com
Principal Software Architect
16 hours ago
BrainChip is pioneering neuromorphic edge AI processors that deliver ultra-low-power intelligence at the point of data creation. We are seeking a seasoned Principal Software Architect with 7+ years of deep systems software experience to own the full developer platform for our 3rd-generation Neural Processing Unit (NPU).
Reporting directly to the CTO and partnering closely with our internal compiler lead, you will architect, integrate, and deliver a production-grade software ecosystem—including a VS Code-based IDE with embedded LLM assistance, system-level profiling, target-side bootloader, RTOS integration, and advanced debugging—all built atop mature open-source foundations and our in-house compiler.
Your mission: assemble together a seamless, best-in-class developer experience that hides complexity and accelerates adoption of BrainChip’s unique neuromorphic hardware.
This is a hybrid role, in our Laguna Hills, CA office 2x-3x a week.
Key Responsibilities
1.Developer Platform Architecture & Integration
- Own end-to-end integration of our internal compiler into a unified toolchain with runtime, IDE, debugger, profiler, and deployment pipeline.
2.VS Code IDE with LLM-Powered Developer Assistance
3.
System-Level Profiling & Performance Observability
4.
Target-Side Bootloader & RTOS Integration
- Architect a secure, minimal target bootloader supporting:
5.
Debugging & Hardware-in-the-Loop Workflow
- Extend GDB/LLDB with NPU-specific commands for cycle-accurate stepping, event tracing, and state inspection (membranes, synapses, queues).
- Support JTAG, SWD, and OTA debug with non-intrusive hardware tracing.
6.
Hardware-Software Co-Design Feedback Loop
- Work hand-in-hand with the CTO and silicon team to expose hardware capabilities via software abstractions.
- Use profiling and simulation data to influence microarchitecture (e.g., memory tiling, sparsity engines, event routing).
Qualifications
- Education: BS in Computer Engineering, Computer Science, Electrical Engineering, or equivalent.
Experience:
- 7+ years in systems software; 3+ years integrating and productizing complex toolchains (compilers, IDEs, debuggers, profilers).
- Proven success shipping VS Code extensions or full developer platforms used by external teams desired.
- Deep experience with open-source integration and upstream contribution workflows.
- Technical Expertise in many of the following:
– IDE & Tooling: VS Code Extension API, LSP, DAP, TypeScript, WebAssembly UI.
– Debug & Profiling: GDB/LLDB extensions, OpenOCD, eBPF, perf, hardware trace
(ETM/HTM).
– RTOS & Embedded: Zephyr/FreeRTOS, device trees, linker scripts, bare-metal bring-up.
– Build & Packaging: CMake, Ninja, Yocto, Debian packaging, CI/CD.
– Languages: Expert in C/C++, Rust; strong in Python, TypeScript.
– Compiler Integration: LLVM/MLIR tooling, plugin architecture, pass management
- Domain Fit: Experience with edge AI, neuromorphic, or ultra-low-power SoCs strongly preferred and/or intense curiosity and interest.
Preferred Qualifications:
- Upstream contributions to VS Code, LLVM, Zephyr, OpenOCD, or other large opensource projects.
- Experience with LLM integration in IDEs (Copilot, CodeLlama, custom fine-tuned models).
- Secure boot and firmware update systems in production devices.
- Patents or publications in developer tools, profiling, or edge AI deployment.
- Strong Background in robotics and embedded system